New Themes Are Here! Introducing Journey And Clean Lines



I performed a Journey Lines team building activity (that I learned from Lyssa Adkins) with various teams. In general, I was really happy how it went (and so were my colleagues).

  1. New Themes Are Here Introducing Journey And Clean Lines Called
  2. New Themes Are Here Introducing Journey And Clean Lines Free

Motivating individuals in project management is a key part of managing resources within a project to ensure success. As the younger generations become more prominent in industry i. Leadership Journey, made possible by a grant from the Dove Self-Esteem Fund. This Journey explores important themes such as developing a strong sense of self, discovering the benefits of a balanced diet and physical activity, navigating healthy relationships, identifying ways to enhance self-expression, and promoting well-being and confidence.

The Idea

The idea of Journey Lines is that each of the participants draws a line showing ups and downs of previous jobs. Each chart contains also some additional information like technologies used, skills acquired, names of companies they worked for, or any other comments that people find important. This activity:

Thursday, May 23, 2013. The following post is an article that was originally written for C3’s newsletter in May 2011. We had a great reaction to this article, and, the process of creating “journey lines” is something many of C3’s clients benefit from so we wanted to share the process in this week’s blog. All of our Magazine WordPress Themes are free to use, listed in the WordPress.org Theme Directory, and 100% GPL. We sell premium add-on plugins for our free themes, which include. Advanced customization options, extra premium features, and personal email support. Choose a theme and start creating your Magazine website now! My goal in this article is to explain what Advent is and to make the case for taking Advent seriously. I also want to add some practical suggestions for how you can celebrate Advent.

fosters self-organization and cross-functional behavior because it reveals a person’s skills, experiences, background, etc. This way, the rest of the team knows what this person “brings to the party.”

Some observations

  • Some people need to check LinkedIn to help them remember all the places they used to work (especially freelancers with short-term contracts really need such reminders),
  • The time required to tell the story differs – some people needed 6 minutes, for others even 15 seemed to be not enough (next time I will probably put some time constraints). The whole exercise took an hour (for 4 people team) and more than 2 hours for 8 people (including 15 minutes pizza break).
  • Even though this activity is intended to be used when forming a team, we played it a long time after the team was created and it was also fun & informative. Team members learned a lot about each other, even though they worked together for a long time already.
  • Personal things (marriages, kids) showed up rarely.
  • It was very interested to see how many different ways lead us to this particular company that we work for now. Also, it was funny to notice that in the past we all went through similar stages (e.g. freelancing during high school, hacking games etc.).
  • Some people draw really beautiful charts with nice fonts and additional drawings.
  • There was a lot of new things about each team member that no one knew before.

Probably the most interesting for me was to learn about the “down” moments (where the line of journey went down, down, down – often very abruptly and usually resulted in job change). There were few reasons for this:

  • people issues – stupid team lead / manager / boss can ruin even the best place,
  • stagnation – nothing new? maintenance and bug fixes for too long? people will look for a different place to work,
  • people leave their jobs when put in a position they did not want (e.g. someone was appointed a PM, another dev ended doing some office-management tasks),
  • a lack of vision (“why are we doing this?”) or lack of business impact (“we did it, but then they started to argue if they really need it, and it never went to production”) is a serious motivation killer

Reciprocity

One more thing. I like this activity because it creates a symmetrical situation – “I show you mine, you show me yours”. Also, each participant can decide how much he wants to reveal. The only potentially intimidating thing is that at some point you need to stand in front of your colleagues and tell your story. But somehow, it hasn’t been an issue for any of devs I worked with.

P.S. Ask participants to write neatly on their charts so that later all can read it! 🙂

P.S. 2. The original blog post by Lyssa Adkins is not available anymore on her blog, but I guess it went into her book that you might want to buy.

Ever notice that many stories seem to have a similar pattern? There’s always a protagonist who goes on an adventure, makes new friends, encounters roadblocks, fights a bad guy, and returns home a changed person. In fact, we can sum it up for you in two words: Hero’s Journey.

This story structure is as old as time. From Theseus and the Minotaur to The Lion King, so many narratives follow this pattern that it’s ingrained in our cultural DNA today. In this post, we'll show you how to make this classic plot structure work for you — and recap it all in a neat infographic. Ready to answer the call of adventure? Let’s cross the barrier.

What is the Hero’s Journey?

The Hero’s Journey, or the monomyth, is a common story structure shared by cultures worldwide, in which a character ventures into unknown territory to retrieve something they need. Facing conflict and adversity, the hero ultimately triumphs before returning home, transformed.

Here are the three stages of the hero’s journey as coined by academic Joseph Campbell in 1949:

  • The Departure Act: the Hero leaves the Ordinary World.
  • The Initiation Act: the Hero ventures into unknown territory (the ' Special World ') and is birthed into a true champion through various trials and challenges.
  • The Return Act: the Hero returns in triumph.

In 2007, screenwriter Christopher Vogler refined Campbell’s original structure in his book, The Writer’s Journey. In it, Vogler expanded upon Campbell’s three phases, defining 12 stages that make it up. (This is the version that we’ll be dissecting later in this post.)

The Hero's Journey has its fingerprints in everything from The Lion King and horror novels to Star Wars and Arrival. But keep in mind that you don't necessarily need to follow it beat by beat. You can instead think of it as a map: you can stray from the set path whenever you like. But when you’re struggling to figure out what should happen next, it can act as a narrative arc guide to suggest what the next milestone should be.

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The 12 Steps of the Hero’s Journey

The Hero's Journey is a model for both plot points and character development: as the Hero traverses the world, they'll undergo inner and outer transformation at each stage of the journey. The 12 steps of the hero's journey are...

1. The Ordinary World
2. The Call of Adventure
3. Refusal of the Call
4. Meeting the Mentor
5. Crossing the First Threshold
6. Tests, Allies, Enemies
7. Approach to the Inmost Cave
8. The Ordeal
9. Reward (Seizing the Sword)
10. The Road Back
11. Resurrection
12. Return with the Elixir

Believe it or not, this story structure also applies across mediums and genres (and also works when your protagonist is an anti-hero!). To show you how it can be used outside of your average sword-and-sorcery books, we've adopted the 1976 film Rocky as an example in each step.

1. Ordinary World

In which we meet our Hero.

The journey has yet to start. Before our Hero discovers a strange new world, we must first understand the status quo: their ordinary, mundane reality.

It’s up to this opening leg to set the stage, introducing the Hero to readers. Importantly, it lets readers identify with the Hero as a “normal” person in a “normal” setting, before the journey begins.

Example of the Ordinary World:
In the opening of Rocky, Rocky Balboa is introduced as a mediocre boxer and loan collector — just doing his best to live day-to-day in a poor part of Philadelphia.

New Themes Are Here Introducing Journey And Clean Lines Called

2. Call to Adventure

In which an adventure starts.

The call to adventure is all about booting the Hero out of their comfort zone. In this stage, they are generally confronted with a problem or challenge they can't ignore. This catalyst can take many forms, as Campbell points out in Hero with a Thousand Faces. The Hero can, for instance:

  • Decide to go forth of their own volition, i.e. Theseus upon arriving in Athens,
  • Be sent abroad by a benign or malignant agent, i.e. Odysseus setting off on his ship in The Odyssey,
  • Stumble upon the adventure as a result of a mere blunder, i.e. Dorothy when she’s swept up in a tornado in The Wizard of Oz,
  • Be casually strolling when some passing phenomenon catches the wandering eye and lures one away from the frequented paths of man, i.e. Elliot in E.T. upon discovering a lost alien in the tool shed.

The stakes of the adventure and the Hero's goals become clear. The only question: will he rise to the challenge?

Example of the Call to Adventure:
Apollo Creed, the undisputed World Heavyweight Champion, decides to make a big fight interesting by giving a no-name a chance to challenge him. Intrigued by the nickname, “The Italian Stallion,” he rings Rocky up.

3. Refusal of the Call

In which the Hero digs in their feet.

Great, so the Hero’s received their summons. Now they’re all set to be whisked off to defeat evil, right?

Not so fast. The Hero might first refuse the call to action. It’s risky and there are perils — like spiders, trolls, or perhaps a creepy uncle waiting back at Pride Rock. It’s enough to give anyone pause.

New themes are here introducing journey and clean lines called

In Star Wars, for instance, Luke Skywalker initially refuses to join Obi-Wan on his mission to rescue the princess. It’s only when he discovers that his aunt and uncle have been killed by stormtroopers that he changes his mind.

Example of the Refusal of the Call:
Rocky says, “Thanks, but no thanks,” to Creed’s invitation. He’s reluctant, given that he has no trainer and is incredibly out of shape.

4. Meeting the Mentor

In which the Hero acquires a personal trainer.

The Hero's decided to go on the adventure — but they’re not ready to spread their wings yet. They're much too inexperienced at this point and we don't want them to do a fabulous belly-flop off the cliff.

Enter the mentor: someone who helps the Hero, so that they doesn't make a total fool of themselves (or get themselves killed). The mentor provides practical training, profound wisdom, a kick up the posterior, or something abstract like grit and self-confidence.

Wise old wizards seem to like being mentors. But mentors take many forms, from witches to hermits and suburban karate instructors. They might literally give weapons to prepare for the trials ahead, like Q in the James Bond series. Or perhaps the mentor is an object, such as a map. In all cases, they prepare the Hero for the next step.

Example of Meeting the Mentor:
In steps former boxer Mickey “Mighty Mick” Goldmill, who sees potential in Rocky and starts training him physically and mentally for the fight.

5. Crossing the First Threshold

In which the Hero enters the other world in earnest.

Now the Hero is ready — and committed — to the journey. This marks the end of the Departure stage and is when the adventure really kicks into the next gear. As Vogler writes: “This is the moment that the balloon goes up, the ship sails, the romance begins, the wagon gets rolling.”

From this point on, there’s no turning back.

Like our Hero, you should think of this stage as a checkpoint for your story. Pause and re-assess your bearings before you continue into unfamiliar territory. Have you:

  • Launched the central conflict? If not, here’s a post on types of conflict to help you out.
  • Established the theme of your book? If not, check out this post that’s all about creating theme and motifs.
  • Made headway into your character development? If not, this character profile template and these character development exercises may be useful.

Example of Crossing the First Threshold:
Rocky fully accepts the gauntlet to square up when he crosses the threshold into his love interest Adrian’s house and asks her out on a date.

6. Tests, Allies, Enemies

In which the Hero faces new challenges and gets a squad.

When we step into the Special World, we notice a definite shift. The Hero might be discombobulated by this unfamiliar reality and its new rules. This is generally one of the longest stages in the story, as our protagonist gets to grips with this new world.

This makes a prime hunting ground for the series of tests to pass! Luckily, there are many ways for the Hero to get into trouble:

  • In Jumanji: Welcome to the Jungle, Spencer, Bethany, “Fridge,” and Martha get off to a bad start when they bump into a herd of bloodthirsty hippos.
  • In his first few months at Hogwarts, Harry Potter manages to fight a troll, almost fall from a broomstick and die, and get horribly lost in the Forbidden Forest.
  • Marlin and Dory encounter three “reformed” sharks, get shocked by jellyfish, and are swallowed by a blue whale en route to finding Nemo.

This stage often expands the cast of characters. Once the protagonist is in the Special World, he will meet allies and enemies — or foes that turn out to be friends, and vice versa. He will learn a new set of rules from them. Saloons and seedy bars are popular places for these transactions, as Vogler points out (so long as the Hero survives them).

Example of Tests, Allies, Enemies:
Rocky continues to try and win over Adrian while making a dubious friend in Paulie.

7. Approach to the Inmost Cave

In which the Hero gets closer to his goal.

New themes are here introducing journey and clean lines called

This isn’t a physical cave. Instead, the “inmost cave” refers to the most dangerous spot in the other realm — whether that’s the villain’s chambers, the lair of the fearsome dragon, or the Death Star. Almost always, it is where the ultimate goal of the quest is located.

Note that the protagonist hasn’t entered the Inmost Cave just yet. This stage is all about the approach to it. It covers all the prepwork that's needed in order to defeat the villain.

Example of the Approach to the Inmost Cave:
The Inmost Cave in Rocky is Rocky’s own mind. He fears that he’ll never amount to anything — something that he reveals when he butts heads with his trainer, Mickey, in his apartment.

8. Ordeal

In which the Hero faces his biggest test of all thus far.

Of all the tests the Hero has faced, none have made them hit rock bottom — until now. Vogler describes this phase as a “black moment.” Campbell refers to it as the “belly of the whale.” Both indicate some grim news for the Hero.

The protagonist must now confront their greatest fear. If they survive it, they will emerge transformed. This is a critical moment in the story, as Vogler explains that it will “inform every decision that the Hero makes from this point forward.”

The Ordeal is sometimes not the climax of the story. There’s more to come. But you can think of it as the main event of the second act — the one in which the Hero actually earns the title of “Hero.”

Example of the Ordeal:
The start of the training montage marks the beginning of Rocky’s Ordeal. He pushes through it until he glimpses hope ahead while running up the museum steps.

9. Reward (Seizing the Sword)

In which the Hero sees light at the end of the tunnel.

Our Hero’s been through a lot. However, the fruits of their labor are now at hand — if they can just reach out and grab them! The “reward” is the object or knowledge the Hero has fought throughout the entire journey to hold.

Once the protagonist has it in their possession, it generally has greater ramifications for the story. Vogler offers a few examples of it in action:

  • Luke rescues Princess Leia and captures the plans of the Death Star — keys to defeating Darth Vader.
  • Dorothy escapes from the Wicked Witch’s castle with the broomstick and the ruby slippers — keys to getting back home.

Example of the Reward (Seizing the Sword):
Rocky’s reward is the return of his faith in himself. He regains the self-esteem to realize that he has the stuff to take on Apollo Creed — win or lose.

10. The Road Back

In which the light at the end of the tunnel might be a little further than the Hero thought.

The story's not over just yet, as this phase marks the beginning of Act Three. Now that he's seized the reward, the Hero tries to return to the Ordinary World, but more dangers (inconveniently) arise on the road back from the Inmost Cave.

More precisely, the Hero must deal with the consequences and aftermath of the previous act: the dragon, enraged by the Hero who’s just stolen a treasure from under his nose, starts the hunt. Or perhaps the opposing army gathers to pursue the Hero across a crowded battlefield. All further obstacles for the Hero, who must face them down before they can return home.

Example of the Road Back:
On New Year’s Day, the fight between Rocky and Creed is held. Rocky realizes the challenge that lies before him in the first few rounds, in which both men are more or less equally matched.

11. Resurrection

In which the last test is met.

Here is the true climax of the story. Everything that happened prior to this stage culminates in a crowning test for the Hero, as the Dark Side gets one last chance to triumph over the Hero.

New Themes Are Here Introducing Journey And Clean Lines Free

Vogler refers to this as a “final exam” for the Hero — they must be “tested once more to see if they have really learned the lessons of the Ordeal.” It’s in this Final Battle that the protagonist goes through one more “resurrection.” As a result, this is where you’ll get most of your miraculous near-death escapes, à la James Bond's dashing deliverances. If the Hero survives, they can start looking forward to a sweet ending.

Example of the Resurrection:
Rocky’s knocked down more than a few times as the fight continues. The entire fight winds up lasting 15 rounds and takes both men to the brink of exhaustion.

12. Return with the Elixir

In which our Hero has a triumphant homecoming.

Finally, the Hero gets to return home. However, they go back a different person than when they started out: they’ve grown and matured as a result of the journey they’ve taken.

But we’ve got to see them bring home the bacon, right? That’s why the protagonist must return with the “Elixir,” or the prize won during the journey, whether that’s an object or knowledge and insight gained.

Of course, it’s possible for a story to end on an Elixir-less note — but then the Hero would be doomed to repeat the entire adventure.

Example of the Return with the Elixir:
Rocky doesn’t win the fight — but he doesn’t care. He’s won back his confidence and beaten his mental demons. And he’s got Adrian, who tells him that she loves him.

Free Infographic: The Hero’s Journey Template

The following infographic can be used as a hero’s journey template. Follow Bilbo along on each of the 12 steps of his journey — as you go through, plot your own character’s journey through the: Ordinary World, Call of Adventure, Refusal of the Call, Meeting the Mentor, Crossing the First Threshold, Tests, Allies, Enemies, Approach to the Inmost Cave, Ordeal, Reward (Seizing the Sword), Road Back, Resurrection, and Return with the Elixir!

Looking beyond the Hero’s Journey

It’s important to remember that this story structure was conceived as a way to better understand story structure. It’s just one helpful way to outline a novel and dissect a plot. For more longstanding theories on the topic, you can go this way to read about the ever-popular Three-Act Structure or here to discover Dan Harmon's Story Circle and three more prevalent structures.

Remember, rules are made to be broken. There’s plenty of room to play within its confines. Do you want to experiment with an abbreviated “Resurrection” stage, as J.K. Rowling did in Harry Potter and the Sorcerer’s Stone? Are you more interested in exploring the journey of an anti-hero? It’s all possible. Once you understand the basics of this universal story structure, you can use and bend it in ways that disrupts reader expectations.

Are you planning on using the Hero's Journey in your book? What's your favorite example of this structure? Let us know in the comments below!